VeriorPies / ParrelSync

(Unity3D) Test multiplayer without building
MIT License
4.61k stars 321 forks source link

[BUG] The preferences are not "easily" syncronized #2

Closed guplem closed 4 years ago

guplem commented 4 years ago

Describe the bug When changing the preferences in the main project, the changes are not reflected in the clones.

To Reproduce I detected this error by doing the following with a clone running:

  1. In the main project > Edit > Preferences > General
  2. Disabled "Show Asset Store Search Hits" The value is not synchronized to the clone even if the clone is restarted.

I was using ParrelSync 1.2. However, I did the following and nothing happened:

  1. Deleted the clones.
  2. Updated ParrelSync to v 1.3.2
  3. Closed and relaunched the main project
  4. After checking that the preferences are set as I wanted, create a new clone. The clone did have the change in preferences that I did in the main project.

Expected behavior The clone should change the preferences straight away imitating the ones in the main project or, at least, a message in the console saying what steps should be done to sync the preferences must be done.

Enviroment (please complete the following information):

314pies commented 4 years ago

As far as I know, Unity preference(Edit -> Preferences) aren't per project base. They are editor preference and aren't related to project itself. (Close and re-opened the cloned project will load the new editor preference)