Closed guplem closed 4 years ago
As far as I know, Unity preference(Edit -> Preferences) aren't per project base. They are editor preference and aren't related to project itself. (Close and re-opened the cloned project will load the new editor preference)
Describe the bug When changing the preferences in the main project, the changes are not reflected in the clones.
To Reproduce I detected this error by doing the following with a clone running:
I was using ParrelSync 1.2. However, I did the following and nothing happened:
Expected behavior The clone should change the preferences straight away imitating the ones in the main project or, at least, a message in the console saying what steps should be done to sync the preferences must be done.
Enviroment (please complete the following information):