VeriorPies / ParrelSync

(Unity3D) Test multiplayer without building
MIT License
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[Question] Parallel sync'ed clone editor window doesnt have authority #20

Closed nikil07 closed 3 years ago

nikil07 commented 3 years ago

Not sure if I missed something, but the cloned editor window doesn't have authority ever, and I cannot do any client actions on it.

314pies commented 3 years ago

This seems more related to the Networking framework/library you are using. Are you using Mirror? If so, I recommend seeking help at their discord server

nikil07 commented 3 years ago

Yes yes Mirror.

So this has more to do with Mirror than with parallel sync?

314pies commented 3 years ago

Yes, this is a Mirror question. And btw, you might want to take a look to the Mirror Doc which contains useful information about Network Authority.

https://mirror-networking.com/docs/Articles/Guides/Authority.html

nikil07 commented 3 years ago

I went over to the discord and asked around.

They are saying they are not having any issue, and that it works fine for them.

So maybe its something on my side only. Will go through again,.

314pies commented 3 years ago

Hi nikil07, Is this problem solved?