Closed kyubuns closed 3 years ago
Hi kyubuns, The "Packages" folder will only be updated at the cloned project start up. Please re-open the clone project or manual replacing the "Package" folder to the clone project folder if you made change related to it.
I have looked into it again, and it seems to not update under certain conditions. That's when I need to update packages for build pass.
Example:
In my opinion, there's no way around it.
For example, when I select "Open in New Editor" from the Clone Manager Window of the main project, copy Project before opening. Isn't that a good idea?
Solved by #48, thanks @314pies
Describe the bug Updating package-lock.json in the original UnityProject does not sync to the clone. (I didn't add or remove any packages, I updated the hash.)
Enviroment (please complete the following information):
Additional context There will be a difference
MyProject/Packages/packages-lock.json
andMyProject_clone_0/Packages/packages-lock.json