VeriorPies / ParrelSync

(Unity3D) Test multiplayer without building
MIT License
4.51k stars 318 forks source link

There is no seperate Playerpref data for seperate instance. #59

Closed Sanjay-StreakByte closed 2 years ago

Sanjay-StreakByte commented 2 years ago

I am using this plugin, working very fine, i am thankful for this wonderful plugin.

Suggestion :

I am working on multiplayer game using photonnetwok, i am testing with clone manger but there were my playerpref data is right now share with every instance,

is there any way to achieve this functionalities?

Thank you.

314pies commented 2 years ago

Hi Sanjay-StreakByte!

You may find this helpful: https://github.com/VeriorPies/ParrelSync/wiki/List-of-APIs