VeriorPies / ParrelSync

(Unity3D) Test multiplayer without building
MIT License
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[Feature Request] symbolic link to Library/PackageCache #67

Open kyubuns opened 2 years ago

kyubuns commented 2 years ago

Describe the feature you'd like Currently, each cloned Unity project downloads all packages to Library/PackageCache. However, I thought that this would be a waste of space and project opening speed. Can't the Library/PackageCache of the cloned unity project be a symbolic link to the original Library/PackageCache?

Additional context I have not yet fully grasped the impact of setting Library/PackageCache to symbolic link. Please let me know if you know anything about it.

Bian-Sh commented 9 months ago

Describe the feature you'd like Currently, each cloned Unity project downloads all packages to Library/PackageCache. However, I thought that this would be a waste of space and project opening speed. Can't the Library/PackageCache of the cloned unity project be a symbolic link to the original Library/PackageCache?

Additional context I have not yet fully grasped the impact of setting Library/PackageCache to symbolic link. Please let me know if you know anything about it.

出于节约磁盘空间,我觉得非常有必要,毕竟当项目体量上来后 packagecache 真的好大啊,文件也细碎。 Due to the need for saving disk space, I think it is very necessary. After all, when the project becomes larger, the package cache can really take up a lot of space and the files become fragmented.

feipinxiang commented 3 months ago

ParrelSync-1.5.2 Add optional folder "/Library", Library folder will still be copied. /(ㄒoㄒ)/~~ @mwilga