Closed Zapgun closed 3 years ago
I just created a HDRP project with Unity 2019.3.12f1(Windows) and test it with ParallelSync 1.4. It works quite normal.
What Unity and ParrelSync version are you using? Would you mind to share the project files that can reproduce this issue?
Latest version of ParrelSync (1.3.3) and version 2020.1.6f1 of Unity. Afraid I've since loaded some custom assets into the project so won't be able to share unfortunately. :(
Just test ParallelSync 1.3.3 with a new Unity 2020.1.6f1(Windows) HDRP project, still unable to reproduce this issue. Any clear instruction to reproduce it?
Here's the project stripped down (and still not working).
Hopefully that will help.
https://drive.google.com/file/d/1u8lJtQg6eXecPTPPKhbN6RSCM8gFny8E/view?usp=sharing
OK, will take a deeper look later.
I've successfully reproduced the result with the project you shared.
This new release should able to clone the project with localPackages folder and open it from clones manager window correctly. https://github.com/VeriorPies/ParrelSync/releases/tag/1.4.1
Cheers and thanks 314pies.. glad you figured it out! :)
Confirmed to be working at my end as well!
Describe the bug I am using the HDRP pipeline with a simple scene.
After cloning the project, clicking the 'Open in New Editor' fails, and running the cloned project directly generates this error:
Copying this missing directory (LocalPackages) to the clone allows the cloned project to be opened directly, but it still fails to open when trying the 'Open in New Editor' option in ParrelSync.