VeriorPies / ParrelSync

(Unity3D) Test multiplayer without building
MIT License
4.47k stars 314 forks source link

Added options to synch package directory and choose clone location. #81

Closed fangjunzhou closed 1 month ago

fangjunzhou commented 2 years ago

Added symbolic link option for Package directory. Closed #80

fangjunzhou commented 2 years ago

I found that sometimes people need to create symbolic links for the Package directory. I mentioned that in #80. I then found that by default ParrelSync only copies the content in the Package directory. So I added an option for users to decide whether to create a symbolic link for the directory.

fangjunzhou commented 2 years ago

Closed #79 Added custom clone location. Use a scriptable object settings file to keep track of all the clone project paths. I've added a migrate method so that the old version will not lose the cloned project path record.

314pies commented 2 years ago

Thanks @Fangjun-Zhou! Will take a deeper look later!

FREEZX commented 8 months ago

This is an awesome addition IMO, I'm out of disk space on the SSD where my original project is at, this would solve it.