VeriorPies / ParrelSync

(Unity3D) Test multiplayer without building
MIT License
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[Question] Netcode and Parallel Sync #84

Closed unnanego closed 1 month ago

unnanego commented 1 year ago

The clone keeps failing to launch saying that Network Config is different. I have to delete the clone, create it again, it works a couple of times and then the same thing again. I don't even touch the network config, so it's not supposed to be changing at all.

unnanego commented 1 year ago

I guess this has nothing to do with parallel sync, since it's happening in builds, too.