Organised and cleaned up CreativeTabRegistry and modernised other parts of the code (e.g. LazyLoadedValue<Ingredient> -> Supplier<Ingredient> in the ArmorMaterialsRegistry)
Rewrote/Updated Gradle to make use of more properties for ease of updating in the future
Built out gradle.properties to contain all the necessary information to update or change mod data in the future
Optimised Toml file to make use of variables outlined in the gradle.properties
Added unique textures for Amethyst Samurai Mask, Netherite Samurai Mask,Quartz Samurai MaskandStraw Hat Mask`
Added HelperMethods for cleaning up tooltips
Moved onMaskArmorTick into HelperMethods to clean up duplicate code in several armours which can be crafted into masks
… Properties, Optimised Toml File, Added Mask Textures, Optimised Imports
CreativeTabRegistry
and modernised other parts of the code (e.g.LazyLoadedValue<Ingredient>
->Supplier<Ingredient>
in theArmorMaterialsRegistry
)gradle.properties
to contain all the necessary information to update or change mod data in the futuregradle.properties
Amethyst Samurai Mask
,Netherite Samurai
Mask,
Quartz Samurai Maskand
Straw Hat Mask`HelperMethods
for cleaning up tooltipsonMaskArmorTick
intoHelperMethods
to clean up duplicate code in several armours which can be crafted into masks@NotNull
where expectedP.S. Don't feel bad! <3 Chronos