Currently there is a comment in the code that claims that if the local build cache isn't behaving, the build will proceed (just less efficiently). Testing seems to suggest that this isn't true, and the build hangs as a result. Make these failures not matter, so that the build can proceed, or cleanly fail to tell the user what's going on.
Currently there is a comment in the code that claims that if the local build cache isn't behaving, the build will proceed (just less efficiently). Testing seems to suggest that this isn't true, and the build hangs as a result. Make these failures not matter, so that the build can proceed, or cleanly fail to tell the user what's going on.