Closed hellerve closed 9 years ago
As the problematic code is maintained by @Tobsic, I will assign him.
Pictures are now avalible with #texture <samplerName> <path>
so it could be used with texture(<samplerName>, <uv>);
. It is tested on Windows, Linux and OS X.
The pictures loaded by the renderer are not the ones supposed to be loaded. That needs to be fixed.