Open ArkosDawn opened 2 weeks ago
Resolved probers with indev commit: "Fix out of season Probers" Solutions for Hive Creep not showing up in phase 2 and beyond from poor RNG outputs will be investigated
Resolved Creep pods not showing as often within the indev commit: "Increased likelyhood and number of Creep Pod appearances"
A second means for Hive Creep is currently in the works.
I am speddy sanic
It seems that the invasion system still thinks you are in pre-invasion (calm) stages, which shouldn't be the case. We've noted similar bugs caused by other mods, so it's being added to the internal bug tracker.
Edit: A potential fix is now deployed indev, expect it to be out on Stable tomorrow.
Contact Details
ArkosDawn on discord, aka Arkos
What happened?
I was playing on WoN Dark Forest(Config 2), newest out version, when I had probers spawn in during phase 2? I also haven't seen ANY creeped during this phase yet. Lots of radis and warriors tho. Modpack is: Future mc ver 0.2.19 (anything up causes the pack to crash on bootup, so maybe look at this mod first?)
Atlas lib, Autoreglib, better animals plus plus, biomes o plenty, corpse, extra utilities, fermimum booster, geckolib, HBM reloaded, JEI, Mahou Tsukai, Mr Crayfish's furniture legacy, Mr Crayfish's Gun mod, Obfuscate, Quark, Rally Health, Roguelike Dungeons, Shadowfacts' Forgelin, Spartan Shields and Spartan Weapons, SynLib, Lost Cities, Traveler's Backpack, WoN, Xaero's Mini and World Map, and YUNG's Better Caves and Mineshafts. All of these are on the latest public versions for 1.12.2, as of the time of posting.
Version
0.7.x (Stable)
Type/Severity
Balance/Gameplay-affecting
What operarating system(s) are affected?
Windows 10/11
Relevant log output