Closed spectangulation closed 2 years ago
The Shader filter itself supports Alpha/Transparency just fine, so some examples not having support for it is not a bug. There isn't even a way for SMAA to have Alpha support, since SMAA itself does not have Alpha support. Similar situations with the other shaders - it would change their entire meaning.
Operating System
Windows 10 1903 and higher
OBS Studio Version?
27.1
StreamFX Version
0.11.0c1
OBS Studio Log
this issue doesn't appear on logs
OBS Studio Crash Log
no crashes
Current Behavior
When I use dynamic mask, keying green out of alpha, some shaders causes the keyed out areas to appear black and opaque.
Expected Behavior
the expectation is that keyed out areas in Dynamic Mask remain keyed regardless of the applied shader.
Steps to Reproduce the Bug
Any additional Information we need to know?
these shaders are breaking Dynamic Mask: