These two game cards need to have switches that alter some behavior game elements, malleable at runtime:
Card 14 Switches. There are two switches on Card 14. Each switch is either On or off. This allows players to change those states.
Switch 1: Off is default. On: activates the wall, which the ball bounces off.
Switch 2: Off is default. On: the wall (if Switch 1 is on) becomes short (volleyball height).
Card 15 Switches.
Switch 1: On is default. Ball is connected to crowbar. Off: ball is not connected to crowbar.
Switch 2: Off is default. On: P2 is connected to crowbar. (Note: both switches can be on or off; they simply determine what disappears upon activation of crowbar or collision of P2 and ball.)
These two game cards need to have switches that alter some behavior game elements, malleable at runtime:
Card 14 Switches. There are two switches on Card 14. Each switch is either On or off. This allows players to change those states. Switch 1: Off is default. On: activates the wall, which the ball bounces off. Switch 2: Off is default. On: the wall (if Switch 1 is on) becomes short (volleyball height). Card 15 Switches.
Switch 1: On is default. Ball is connected to crowbar. Off: ball is not connected to crowbar. Switch 2: Off is default. On: P2 is connected to crowbar. (Note: both switches can be on or off; they simply determine what disappears upon activation of crowbar or collision of P2 and ball.)