Closed benio1394 closed 1 week ago
Hi, these are some good questions.
4500^-1 = 0.000222{...}
, so you would write 0.00022222222 in the fields that are currently 0.0002.data/larion/worldgen/density_function/overworld/erosion.json
, remove the entire "windswept" section from the calculation, like this:{
"type": "minecraft:min",
"argument1": {
"type": "minecraft:mul",
"argument1": "larion:overworld/erosion/mountain_chains",
"argument2": -1.0
},
"argument2": {
"type": "minecraft:range_choice",
"input": "larion:overworld/erosion/swamps",
"min_inclusive": 0.40,
"max_exclusive": 0.60,
"when_in_range": 0.40,
"when_out_of_range": "larion:overworld/erosion/swamps"
}
}
Thank you for quick answer and explaining everything. I want to say that you've made amazing job with this two mods, I always dreamed about something like this in minecraft. I hope this project will gain the recognition that it deserves. And for the discord - you are right, maybe github communication will be less problematic. Good luck with your work and thank you one more time.
Hey thanks a lot. I'm sure it will get noticed in time if people enjoy it as much as I do.
For your info I've released yet another new version (3.2) of Larion, among other things I managed to reduce the intensity of the "terrain spikes" you mentioned, they are still there but much less janky :)
Hi! I also have a few questions:
Anyway, I love your mods, Larion and Larion: Disc World are literally what I always wanted for biome generation! Amazing job creating them!
Speaking about small biomes - is there any chance to improve size of swamps and cherry grove? This two biomes are extremly miniaturized, I found a few times cherry grove with one tree and a few bomboo.
For swamps, try messing with swamps.json
and swamps_base.json
in the .jar/.zip. This will actually also affect mushroom islands as they use the same noise. For cherry groves, I'm not sure how to improve without affecting other things too much. But they should be affected by the ridges
noise.. maybe combined with erosion
or something. Idk
Hello, I want to ask you about a few things, but unfortunably, modrinth don't have comment section. Sorry for the problem.
What value should I replace in data/laron/worldgen/density_function/overworld/circle.json to have a world with 4500 block radius?
Do you have plans for removing rare, but pretty tall terrain spikes? They looks a little bit strange.
Do you know if larion works well on server? Is the new height limit could be a performance issue?
Do you have discord server for your community?