Add scenegraph node for sync with other PolyVR instance
Name examples: SyncNode, MultiPlayer, MultiUser ...
Essentially a simple Object which syncs its sub tree with other sync nodes in other PolyVR instances
Additional properties would be
if the node is a master or slave
a list of slaves or a single master
how often to sync
Add scenegraph node for sync with other PolyVR instance Name examples: SyncNode, MultiPlayer, MultiUser ... Essentially a simple Object which syncs its sub tree with other sync nodes in other PolyVR instances Additional properties would be if the node is a master or slave a list of slaves or a single master how often to sync