Closed zeptofine closed 4 months ago
For some reason, the x64 build has the amd64 Architecture in the JSON file and the .zip file name
{
"url": "https://builder.blender.org/download/daily/blender-4.2.0-alpha+main.3be6dbb02a06-windows.amd64-release.zip",
"app": "Blender",
"version": "4.2.0",
"risk_id": "alpha",
"branch": "main",
"patch": null,
"hash": "3be6dbb02a06",
"platform": "windows",
"architecture": "amd64",
"bitness": 64,
"file_mtime": 1714871923,
"file_name": "blender-4.2.0-alpha+main.3be6dbb02a06-windows.amd64-release.zip",
"file_size": 439875335,
"file_extension": "zip",
"release_cycle": "alpha"
},
I will do a quick bug report to the Blender Foundation
Blender doesn't ship x64 builds, they just ship amd64 builds but they still work on both intel and amd chips, so i think its fine. But i do find it strange that they are mislabeling them
Ok, so what's the difference between the x86_64 build and the Amd64?
From what I read x86_64 and Amd64 are the same thing...
x86-64 (also called x86_64, x64, or amd64) is the 64-bit CPU architecture that is used in Intel and AMD processors
Nevermind I just don't know who to read😅, I read and64 instead of arm64, so I thought all the builds had the same Architecture label xD
For the build info question, I don't see why we would need this information saved. Also, I don't think having this info in the build library is relevant, as the user will already have downloaded the build that is working on their system. Maybe we can improve this to only show the builds with the currently used Architecture
This adds an architecture notification to the branch string in certain builds, in the same style that MacOS builds are displayed.
Would we want to add an architecture value to build infos?