VictorZoo / LoD-Loc

This repository is an implementation of the paper "LoD-Loc: Visual Localization using LoD 3D Map with Neural Wireframe Alignment".
MIT License
52 stars 1 forks source link

Problem encoutered when rendering depth maps with blender #9

Open ZhouMengjie opened 6 days ago

ZhouMengjie commented 6 days ago

Hi, I also met the same problem. when i am trying to render depth maps for "UAVD4L-LoD"-"InTraj", i got "0002.exr" "D0002.exr", "DJ0002.exr". It seems that the correct file name should be like this "DJI_20231207173403_0141_W0002.exr". Could I know whether this is relevant with blender version? I use blender-4.3.0-linux-x64 while you are using a lower version? I am looking forward to your help. Thank you.

Originally posted by @ZhouMengjie in https://github.com/VictorZoo/LoD-Loc/issues/7#issuecomment-2499989649

VictorZoo commented 5 days ago

We used the Blender 3.3.0. Is the output file always named "0002.exr" "D0002.exr", "DJ0002.exr", or does it render normally at first and then result in such a file?

VictorZoo commented 5 days ago

Alternatively, you can render the depth maps in batches to prevent the program from modifying the file names. For example, if you have 1000 images, render the first 500 images in the first batch and the remaining 500 images in the second batch.

We will further optimize our code.

ZhouMengjie commented 5 days ago

It is normal at the begining, and split the whole dataset into separate batches would be a good solution. Thanks very much for your reply.