Closed federicopeinado closed 9 years ago
Since the controller uses Input from unity, any changes performed in Input will impact over Controller. Movement can be performed using WSAD of course, and even from a JoyPad or whatever.
I'll close this in case this is solved, re open if neccesary :)
Maybe it is just a question of being sure that IsoUnity uses "standard input" from Unity (up, down, right, left...) and then changing whatever you want directly from Unity... not sure :-P