Something being discussed with end user. Is the core problem of the mining points. They get out of hand rather large.
And although I want to avoid decimal places where at all possible....
I want to avoid large amounts of zeroes on both side of the decimal places. -Felty
So, I'm thinking about adding a divisor in the system. So rather than straight up paying 1 hash per 1 point... We do a 1 point to 256 hash or a number to decide it by.
Ergo vy256
Ah soo much to work on... Never enough time.
So by default... It will be 256 per point and then we will go back to displaying current hash and then show the points earned during the process.
So you earn 256 hashes you get 1 point.
I like this system better cause my test accounts point numbers are getting out of hand.
Something being discussed with end user. Is the core problem of the mining points. They get out of hand rather large.
And although I want to avoid decimal places where at all possible....
So, I'm thinking about adding a divisor in the system. So rather than straight up paying 1 hash per 1 point... We do a 1 point to 256 hash or a number to decide it by.
Ergo
vy256
Ah soo much to work on... Never enough time.
So by default... It will be 256 per point and then we will go back to displaying current hash and then show the points earned during the process.
So you earn 256 hashes you get 1 point.
I like this system better cause my test accounts point numbers are getting out of hand.