Open orosbogdan opened 2 days ago
You can use any implementation of MGUI.Core.UI.Brushes.Fill_Brushes.IFillBrush
for the BackgroundBrush
of any MGElement
. You would want to use an MGTextureFillBrush
.
Other built-in implementations of IFillBrush
are: MGSolidFillBrush
(for using single solid color backgrounds. Colors are automatically converted to solid fill brushes in XAML), MGGradientFillBrush
(for using a gradient colored background), MGDiagonalGradientFillBrush
(just a simpler version of MGGradientFillBrush
that only interpolates between 2 colors instead of all 4 corners), MGPaddedFillBrush
, MGBorderedFillBrush
, MGProgressBarGradientBrush
, MGCompositedFillBrush
(draws multiple IFillBrushes
overtop of each other to combine multiple functionality)
EX:
Texture2D sampleTexture = Content.Load<Texture2D>("mytexture");
MGTextureFillBrush textureBrush = new MGTextureFillBrush(new MGTextureData(sampleTexture), Stretch.Uniform);
MGBorder borderWithTexturedBackground = new MGBorder(...);
borderWithTexturedBackground.BackgroundBrush.SetAll(textureBrush);
Or in XAML, assuming you've already added an MGTextureData
named "Sample1" to your MGResources
via `MGResources.AddTexture(name, data):
<Border Width="100" Height="100">
<Border.Background>
<TextureFillBrush Color="White" SourceName="Sample1" Stretch="Uniform" />
</Border.Background>
</Border>
Are background images supported for panels/windows or just background colors ?