Closed anome closed 7 years ago
It is causing a crash in a multithreaded situation. But only if using "allocFrameClosestToTime" to grab HAP frames ("allocFrameForTime" is thread-safe).
thanks very much, great find!
It is causing a crash in a multithreaded situation. But only if using "allocFrameClosestToTime" to grab HAP frames ("allocFrameForTime" is thread-safe).