Closed ncruces closed 10 years ago
Yep it is, should be here "soon".
Thanks for the quick turn around!
I've already tried wrapping my head around porting the QT encoder to Windows myself. This is an effort I wouldn't mind contributing to, if there's anything I could do to help. But the documentation on doing QT components for Windows is really thin, so I'd definitely need some guidance. Just building the Xiph QT codec on Windows is a nightmare.
FFMPEG integration would be a decent alternative for me. Is there any effort underway I could help with?
DXV's QT encoder OTOH works great on Windows. Alas, it seems they've made their frame format purposefully difficult to figure out...
The port is ready to go, it's awaiting some changes to the Hap format before we release it.
Any chance you could make it available in whatever alpha state it's in?
Meanwhile RenderHeads have launched a DirectShow codec, but that means adding support for AVI as a container format.
Also, about those changes to the format, is there anything beyond splitting frame data so it can be decompressed in parallel?
Thanks!
Windows port is available now
Hi,
I've used something similar to Hap/DXV in some projects, albeit with my own format (DXT files packed inside a ZIP file). I'd really like to use something like Hap/DXV instead, to improve my content production pipeline.
Hap looks really clean, and implementing a custom decoder seems simple enough. The problem with Hap for me, is that there seems to be no way to produce a Hap videos on Windows. I've seen a Windows port mentioned a couple of times (in forums, etc). Is that still something you guys are still working on?
Thanks!