Closed Viele closed 6 years ago
implemented
Hi @Viele , thank you for this update(much appreciated!), i was wondering if this is also being updated for the maya 2016 version?
i am working on it just now. But I'll bring the 2017 version to a stable release first and then I'll port it back to 2016
2016 is now up and running. If you encounter any problems please just open an issue ;)
Seems to work Great!Will keep on testing it for a little longer! THANK YOU!
Only supporting OpenGLCore is a problem for some studios