ViennaStudio / AdvenTUre

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Complete game design #1

Open AlexBudik opened 1 year ago

AlexBudik commented 1 year ago
AlexBudik commented 1 year ago

The aim of the game is to complete your bachelor. In order to achieve this you have to fight against certain enemies and complete a series of minigames (whcih are designed as puzzles). The RPG aspect of the game will be realized with an inventory system an a player equipment system.

ZugBahnHof commented 1 year ago

Each "Level" is a building in the TU: