Closed GoogleCodeExporter closed 9 years ago
Could you possibly attach a small project demonstrating the issue?
Original comment by Mike.Popoloski
on 29 May 2010 at 7:12
I did some testing on this and I believe it's a NVIDIA driver bug. All the code
looks right, and it runs fine on the reference device but crashes in hardware,
even though the size of the DataStream matches what it should based on the
texture's description.
Original comment by Mike.Popoloski
on 30 Aug 2010 at 9:56
Original issue reported on code.google.com by
benc...@gmail.com
on 11 May 2010 at 3:37