Closed GoogleCodeExporter closed 9 years ago
I solved the problem: You cannot use a WindowRenderTarget when using fullscreen
because the WindowRenderTarget is bound to the window it was created for.
Changed to code to create a RenderTarget from the backbuffer surface and now it
works. So this isn't a defect.
Original comment by hennequi...@gmail.com
on 15 Jun 2010 at 9:11
Original comment by josh.petrie
on 17 Jun 2010 at 3:34
Original issue reported on code.google.com by
hennequi...@gmail.com
on 13 Jun 2010 at 8:16