Fixed for analytics, need to fix for level manager and verify.
We have a logic to prevent a new instance from being created, but there is no return to prevent the control from proceeding further anyway. This worked fine for level manager so far as we were not maintaining any "state" as such, but in analytics it led to a crash.
Fixed for analytics, need to fix for level manager and verify.
We have a logic to prevent a new instance from being created, but there is no
return
to prevent the control from proceeding further anyway. This worked fine for level manager so far as we were not maintaining any "state" as such, but in analytics it led to a crash.Consider this fix for level manager and verify: https://github.com/vinayg-usc/alter-ego-game/commit/0dc9c5cf8451ac0c4ba1c396c41231d819c6a8c0