Growing / Digging works well on infinite terrain, but when I set it to fixed map size, then it gives "Object Reference not set to Instance of object" error.
NullReferenceException: Object reference not set to an instance of an object
MainChunkHolder.AddChuck (UnityEngine.Vector3Int coord) (at Assets/MainChunkHolder.cs:343)
NewPlayer.Update () (at Assets/NewPlayer.cs:272)
Growing / Digging works well on infinite terrain, but when I set it to fixed map size, then it gives "Object Reference not set to Instance of object" error.