ViniciusDamiati / android-lighthouse

Automatically exported from code.google.com/p/android-lighthouse
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Use OpenGL #4

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Use OpenGL for drawing.

Original issue reported on code.google.com by taipanro...@gmail.com on 24 Jan 2010 at 8:56

GoogleCodeExporter commented 9 years ago
I would agree, they confused me from the start :-)

Matthew

Original comment by matthew....@gmail.com on 19 Aug 2011 at 11:25

GoogleCodeExporter commented 9 years ago
Hi,
I am interested in porting my glass cockpit application (C++ Qt) from MeeGo to 
Android, because Qt will be replaced by HTML5 (!?) by Tizen, the successor of 
MeeGo.
The application runs fine on Ubuntu and MeeGo. 
I do not know much about Android.
I have several Widgets to display flight information: QGLWidget (OpenGL) and 
QPainter in two other QWidgets, all visible in the main Widget.
As I understand from above the discussion, my GUI would be impossible with 
Qt-Android (a QPainter and the QGLWidget). Is this correct?
Thanks.

Original comment by wspilotpc@gmail.com on 6 Oct 2011 at 11:04

GoogleCodeExporter commented 9 years ago
In the current state: Yes! You application can't run
We would need our own compositor, which would to create and compose several 
opengl-surfaces (or software-surfaces with opengl surfaces)

People asked me if I wantdo that ... but currently I don't got the time and not 
really the motivation (especially in regard to what happens in Qt5)

Original comment by thomas.s...@nokia.com on 6 Oct 2011 at 2:44

GoogleCodeExporter commented 9 years ago
Hi,
Do you expect that the 'normal' OpenGL functionality (see comment 52) -as on 
other Linux distros- will become available on android-lighthouse?
Thanks.

Original comment by wspilotpc@gmail.com on 5 Jan 2012 at 10:46