Open Bittah opened 3 years ago
BulletTypeClass IsParachuted is what they removed, i restored it but the fall rate is absurdly quick, can't figure out why, Riser code is entered, and its the same as RA.. BulletClass must be modifying the coords manually somewhere..
Description:
Projectiles hanging from a parachute that decent slower than free-fall speed. Think of the Parabomb superweapon from RA1.
Possible Implementation:
Parachuted=true
on the projectile to attach the parachute and lower the drop-speed to that paradropped infantry. For the image of the parachute it should use the already existing key under[AudioVisual]
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