Open CCHyper opened 2 years ago
In Tiberian Sun, aircraft can not attack each other while they are in the air. To add a layer of new gameplay, allowing this might be desired.
Enable this on a per weapon basis (if possible) or per AircraftType, open to discussion on which works best.
Ares has implemented this feature by extending the AA= logic on BulletTypes. https://ares-developers.github.io/Ares-docs/bugfixes/type2/airtoaircombat.html
AA=
Description:
In Tiberian Sun, aircraft can not attack each other while they are in the air. To add a layer of new gameplay, allowing this might be desired.
Possible Implementation:
Enable this on a per weapon basis (if possible) or per AircraftType, open to discussion on which works best.