Values of 0.25 seem to have left the occlusion TOO finely tuned and Im seeing visibility issues in corner cases, stuff like diagonal walls, small gaps and other weird placed. I'll have to play with occlusion values to see if I can fix with while keeping perf somewhat good.
Values of 0.25 seem to have left the occlusion TOO finely tuned and Im seeing visibility issues in corner cases, stuff like diagonal walls, small gaps and other weird placed. I'll have to play with occlusion values to see if I can fix with while keeping perf somewhat good.