Virtual-Universe / Virtual-Universe-Release

Stable release repository for the Virtual Universe Open Source Project Arm. For bleeding edge development code please see the Virtual-Universe/Virtual-Dev or the Virtual-Universe/Virtual-Universe-Early-Dev repository. Please use this repository for production level grids.
https://virtual-planets.org
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[FEATURE REQUEST]: Implement PhysX Physics Engine #40

Closed emperorstarfinder closed 8 years ago

emperorstarfinder commented 8 years ago

Implement the PhysX Physics Engine from Nvidia per discussion in the Second Galaxy Development Team's weekly meeting.

emperorstarfinder commented 8 years ago

@QueenStarfinder I sent you an email last night to give you a link given to me by Fly-Man- at WhiteCore to MOSES grid which has the wrappers needed for the operating systems for PhysX.

Emperor Starfinder CEO/ Founder Core Developer Work Group Leader Grid Architecture Development Work Group Second Galaxy Development Team

QueenStarfinder commented 8 years ago

@EmperorStarfinder

Great I got the email this morning and have already pulled everything. I will need to do some configurations etc but I have everything needed.

Queen Starfinder Core Developer Physics Engine Developer Grid Architecture Development Work Group Member Second Galaxy Development Team

emperorstarfinder commented 8 years ago

Closing as this has now been transferred to the Virtual-Dev repository for inclusion in the development of Version 1.0.3