Open lily-haas opened 1 year ago
figure out what level the water should be at, add a collider with isTrigger and set up the audio to play when hit- use 3d audio so it sounds like the sound is actually coming from the water
figure out what level the water should be at, add a collider with isTrigger and set up the audio to play when hit- use 3d audio so it sounds like the sound is actually coming from the water