VirtualBrainLab / Pinpoint

Multi-probe trajectory planning in an intuitive 3D environment
https://data.virtualbrainlab.org/Pinpoint/
GNU General Public License v3.0
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[Critical] API channel information appears to be rotated/offset from real probe position #659

Open WeissShahaf opened 7 months ago

WeissShahaf commented 7 months ago

Describe the bug A clear and concise description of what the bug is. as i lower the probe in Pinpoint, more site become void, instead of more sites being in the brain.

To Reproduce Steps to reproduce the behavior:

  1. Go to 'help'
  2. Click on 'API'
  3. click copy channel data
  4. pate in notepad++

Screenshots If applicable, add screenshots to help explain your problem.

Log After re-creating the bug in your build of Pinpoint, please find and attach the Player.log file. This has important debugging information that we need to fix issues.

On Windows the Player.log file is located at: %USERPROFILE%\AppData\LocalLow\VirtualBrainLab\Pinpoint\Player.log On Linux: ~/.config/unity3d/VirtualBrainLab/Pinpoint/Player.log In a browser the Player.log file is written to the console. Please copy and paste the entire contents of the console into your issue, or into a file attached to your issue. To access the console:

In Firefox, press Ctrl-Shift-K on Windows or Command-Option-K on a Mac.
In Chrome, press Ctrl-Shift-J on Windows or Command-Option-J on a Mac.
In Safari, go to Preferences > Advanced > Develop, and press Command-Option-C.
In Microsoft Edge or Internet Explorer, press F12.
dbirman commented 7 months ago

@WeissShahaf Can you tell me the version number that you are using? There was recently a bug that caused the API values to be mis-matched to the probes, but I thought I already fixed it. You can see the version number by pressing ESC and looking in the Help tab, it's listed on the bottom of the menu.

WeissShahaf commented 7 months ago

i'm using the browser / web version V1.1.1 Unity 2022.3.18f1

dbirman commented 7 months ago

Thanks, I'm investigating!