Closed ARtSSt closed 3 years ago
No, and in fact, that limitation is a big reason why Vulkan can't currently be supported with VirtualGL.
Oh well, back to the nvidia wait line I guess.
Thank you for the quick Reply.
@dcommander https://github.com/aejsmith/vkdevicechooser Have you considered using this?
@ehfd Refer to https://github.com/VirtualGL/virtualgl/issues/37#issuecomment-461197641. It's not just a matter of choosing the device. There are other major technical issues that prevent VirtualGL from supporting Vulkan at the moment.
Do you know a method to choose a GPU ID or device in an arbitrary vulkan program that doesn't have an option to choose GPUs? Vulkan only works when device ID is 0 in nvidia-smi now and that was the cause of a bulk of the issues.
We are working from this repo and trying to hack away( I know its not from here put very promising.) https://github.com/ehfd/docker-nvidia-glx-desktop