Open Virus-Axel opened 10 months ago
Deep links in godot require a custom android build and IOS probably has something similar. I am not happy with requiring this for phantom to work. Implementing deep link support for godot editor seems easier. So postponing this feature to a later stage.
Merge this to allow custom builds to work with deep links.
Phantom works only on web target. Deep links should be used on a phone target and maybe desktop as well. This is already implemented so enabling it here should be quick.
ETA: 1h