Open ZenRepublic opened 1 week ago
ok so there is some sort of difference with transactions created regularly and those created with new_from_bytes()
for regular transactions, it crashes if i write transaction.set_signers() and for new_from_bytes ones, it crashes if i do transaction.set_payer()
Description
creating transaction from serialized form: var transaction:Transaction = Transaction.new_from_bytes(transaction_bytes)
and then setting a payer: transaction.set_payer(wallet)
this crashes the game.
if i instead do transaction.set_signers([wallet]) it's not crashing
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