VisedFeline / Later-Skater

Later Skater,
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Later Skater #16

Open VisedFeline opened 8 months ago

VisedFeline commented 8 months ago

My entry for the Retro Game Jam

The emphasis of the game from the fun perspective is dynamic movement, while incentivizing speed and diverse usage of mechanic. The more the player moves and the more kind of moves he makes, the higher the score he'll get.

From the retro perspective, I focused on a main mechanic (of obstacle avoidance) while trying to recreate the feeling of retro arcade machines (which frankly I don't have much experience playing).

WHAT IS RETRO

The main retro elements I'm familiar with are:

I am yet to have an original main mechanic, but I have a feeling I want to make the player experience: Adrenaline rush from last moment stunt pulling.

And I have a theme to match: punk skate (not very original, but I like it so screw it)