Open VisedFeline opened 9 months ago
Implement obstacle on which the player can grind.
The grind action means staying on the obstacle for a second and receive speed boost afterwards
I want the game to have the feeling of adrenaline and risk taking.
As such, I want grinding to be an action which has a risk and reward, and the reward is bigger as the player's skill is better.
Implement obstacle on which the player can grind.
The grind action means staying on the obstacle for a second and receive speed boost afterwards