VisualPinball / VisualPinball.Unity.Urp

Universal Render Pipeline support.
GNU General Public License v3.0
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Adapt emissive intensity API changes #13

Closed jsm174 closed 2 years ago

jsm174 commented 2 years ago

This PR adds SetEmissiveIntensity and GetEmissiveIntensity methods to the MaterialConverter.

These methods were introduced as part of https://github.com/freezy/VisualPinball.Engine/pull/387 - https://github.com/freezy/VisualPinball.Engine/pull/387/commits/b7ff232e6a44e12174c893ef6124533b5084cb35