In #2, we are able to draw something in the Renderer section by utilizing RenderedTarget.
However, we do not want to render the default Sprite (the default sprite is Scratch's mascot) in the Renderer section. There are two options to consider:
Find a way to draw without depending on the sprite
In #2, we are able to draw something in the Renderer section by utilizing
RenderedTarget
.However, we do not want to render the default Sprite (the default sprite is Scratch's mascot) in the Renderer section. There are two options to consider: