Vita3K / Vita3K-Android

Public releases and CI for the Vita3K Android app
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Mali G52 - Breaking models in whole Persona Dancing series. #485

Open SupercudakPl opened 11 months ago

SupercudakPl commented 11 months ago

Every game I try to run has broken models. It does not happen on my other android device that runs on Snapdragon 720G.

Vita3k version: 0.1.9-8 (Android release 8) GPU: Mali G52 Device: Anbernic RG505 OS: Android 12 (GammaOS)

https://github.com/Vita3K/Vita3K-Android/assets/108000121/60aaefe4-ab89-4a44-a532-a454cf8b9f18

SupercudakPl commented 11 months ago

I should have checked more games other than the Persona Dancing series. This issue doesn't actually happen in every game. In Persona 4 Golden it doesn't happen. The issue arises in games:

If you want me to test specific games on my device to confirm or refute whether similar issues are related to specific hardware (GPU), please write them down.

bambangtales commented 10 months ago

Try to disable any memory buffer method, for some reason Mali GPU hate that.

SupercudakPl commented 10 months ago

Try to disable any memory buffer method, for some reason Mali GPU hate that.

I already did that. With the memory buffer on I can't go past the title screen, so I always keep it disabled.

Also, I tested it on Android Release 9, the problem is still here.

Medard22 commented 7 months ago

This bug is present in v11. Unisoc T618, Mali-G52 both Vulkan and OpenGL. Similar broken polygons also makes Sly Cooper: Thieves in Time unplayable.

SupercudakPl commented 5 months ago

Issue still present in Vita2k - Release 12.