Vita3K / Vita3K-Android

Public releases and CI for the Vita3K Android app
GNU General Public License v2.0
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Ys Viii Crashing #544

Open Ze3e3 opened 10 months ago

Ze3e3 commented 10 months ago

YsViii still crashing on V10 but Tokyo Xanadu seems to be fixed but crashes on native buffer. Back on Ys tried setting Render Acc. High Unchecked disable Surface sync Unchecked Async pipeline Native buffer Still crashes Another setting again Render Acc. Standard Check disable surface sync Check Async pipeline Double buffer

Both cleared shaders upon test still crashes hoping to be fixed on V11. But V10 so far has been good uncharted runs at 27-30 but broken audio. GE2RB finally runs but with bugs and audio gliches.