The game crashes at startup about 3-4 times, then the game starts up and works fine, but crashes after training (dialogue after receiving the tank and defeating the enemy in the tunnel). It looks like the glitch is due to the special effects of NPC teleportation. If you turn off cpu optimization at this moment, it eats up a lot of fps, but there is no crash. However, as soon as we get into the open world and try to save the game through the menu, it crashes again. I can note that during startup there is a huge consumption of RAM (all background applications are closed), but if the startup is successful, memory consumption drops.
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