I had thoroughly tested this on both Steam Deck and a Windows PC, including Ubuntu, AppImage, and Windows releases. Unfortunately, it looks like Vulkan does not work on Steam Deck.
The current Vita3K being used is: 0.1.9 3496-aab4d821
Windows PC specs:
Windows 11 Pro (minified) 64-bit
CPU - Inter Core i7-8700K @ 3.70 GHz
GPU - Nvidia GeForce RTX 2070 Super
RAM - 16 GB
I've tested various games. Only OpenGL render works fine, with a few differences between Linux and Windows (via Wine/Proton) releases: it runs slowly with Ubuntu or AppImage release and runs faster and better through Wine/Proton. Using Vulkan render will indefinitely crash the whole hardware, if not an emulator itself (causing Deck to forcibly restart) regardless of what release I use.
I had thoroughly tested this on both Steam Deck and a Windows PC, including Ubuntu, AppImage, and Windows releases. Unfortunately, it looks like Vulkan does not work on Steam Deck.
The current Vita3K being used is: 0.1.9 3496-aab4d821
Windows PC specs: Windows 11 Pro (minified) 64-bit CPU - Inter Core i7-8700K @ 3.70 GHz GPU - Nvidia GeForce RTX 2070 Super RAM - 16 GB
I've tested various games. Only OpenGL render works fine, with a few differences between Linux and Windows (via Wine/Proton) releases: it runs slowly with Ubuntu or AppImage release and runs faster and better through Wine/Proton. Using Vulkan render will indefinitely crash the whole hardware, if not an emulator itself (causing Deck to forcibly restart) regardless of what release I use.