Open BeemerDream opened 3 years ago
File must be renamed to "Music.mp3" not "Bgm.mp3"
Tried that, but it gives me this error message
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Try a different file. Tested with an mp3 at 320kbps ~7mb file size and it works fine.
Ok, weird, it plays fine in VitaShell, original music player and Windows 10 so something is wrong. What does the error code mean anyway?
So i tried another one, but still the same error. The app won't start at all with this error message.
Can you try a smaller mp3 file? Like 5~6mb max. LPP has some limitations and it's about trial and error with the mp3 files.
The other one i tried is 5,5 mb. 320 kbps.
thanks VitaHEX, the launcher is really good tbh but no matter what size the "Music.mp3" file is, I always get the same error Edit: firmware-3.68, not sure if this could be a reason
OK, i´m on FW 3.60, same error.
Can't help with this error yet, sorry. It's all about testing different mp3 compression options to see what works and what not.
i had the same problem, fixed it using this online converter https://online-audio-converter.com/pt/ to convert .mp3 to .mp3 128 kbps.
Ok, didn´t work for me. Same error.
same error here too, thanks for trying to help though.
I tried with several files and almost every one of them worked. Are you guys actually renaming the file "Music.mp3"? If not this could be why it's not playing. I tried doing this even with lowercase lettering for filename, it didn't work. Making that "M" uppercase worked immediately. Worked for me.
@downtheory Didn't you see my first screenshot in the beginning? ☝️☝️☝️
@downtheory Didn't you see my first screenshot in the beginning? ☝️☝️☝️
Ah, I'm sorry I missed that. 😅
was there ever a fix for this ?
was there ever a fix for this ?
Nope, there wasn't
I also can't get it to work, no matter how I encode the file or what with.
But there's a way around the problem. You can use a .wav file, if you change the extension to .mp3
edit: although now HexFlow will crash if I return to the livearea and then back to HexFlow edit 2: The crash is gone after installing fd_fix plugin.
Another one getting the same error over here. It wouldn't be possible to implement the same audio player that VitaShell has, right? Because VitaShell has no problem playing the files I tried.
I also can't get it to work, no matter how I encode the file or what with.
But there's a way around the problem. You can use a .wav file, if you change the extension to .mp3
I was able to fix the problem with a similar approach of converting my MP3 to OGG format, and then renaming Music.ogg > Music.mp3
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The benefit being that an OGG file is much smaller than a WAV file.
HI! Great work with your project. I can't get the bgm to play. I've placed the file in ux0:data/HexFlow/ Thx for a great app.