I'm cavebotting some high-HP monsters that takes ~5 minutes to kill each, and sometimes the bot will go to the next waypoint before the current monster is dead! if it's been fighting the same monster for 3 minutes or so. Sometimes luring itself to death.. Any idea what's going on?
It's almost as if there is some logic in the bot to deal with Cipsoft's old antibot creatures ? or maybe just a bug where the bot temporarily think the CaveBot.Danger = 0 ? idk
I'm cavebotting some high-HP monsters that takes ~5 minutes to kill each, and sometimes the bot will go to the next waypoint before the current monster is dead! if it's been fighting the same monster for 3 minutes or so. Sometimes luring itself to death.. Any idea what's going on?
It's almost as if there is some logic in the bot to deal with Cipsoft's old antibot creatures ? or maybe just a bug where the bot temporarily think the CaveBot.Danger = 0 ? idk
vBot version: 4.8
Cave config:
Target config: