Closed Questinghero closed 2 years ago
The save game from the original Super Mario World is not compatible with the widescreen version. Even if we modify the save game manually to the SA-1 area (which works if you are using SA-1 Pack only), there is a few changes in the overworld that would make the save game simply don't load properly and you would end up stuck in a certain regions of the map, since the save file caches a bit of the player path information. Widescreen SMW changes most of the overworld path to work better with the extended widescreen region.
This may be a side effect of the SA-1, but My save that I have been slowly working through for years, wont load on this new wide screen version. the srm will load on both snes9x and bsnes (and bsnes-hd) on my current MSU-1 rom, but when I rename it to load on the widescreen version (in bsnes-HD), the game looks as though it has never been played and wants to start a new game (overwriting the other srm file). Does this new version write srm files differently than the original game did?